Over the years I've designed and planned a multitude of board games, card games, and video games. Very few of my projects ever leave the planning phase and none are fully finished. Even so, there are a few projects that I feel are worth showing off and I hope you enjoy them.
MegaMan RPG Prototype is a working prototype and early demo for a potential browser-based role-playing game using the characters from the MegaMan series and mechanics inspired by the Pokémon series. Choose your team of up to eight robots and defeat your opponent's in classic turn-based battles from your web-browser. As a prototype, this is an unfinished product, but updates are being made all the time and the project is constantly evolving.
Pokémon Tiles is a D.I.Y. "Print & Play" card game. You can print out as many or as little of the tiles as you want and play with anywhere from 2-4 people. The game is takes heavy inspiration from dominoes and the classic board game "Scrabble", but I think it has enough of a unique Pokemon spin to keep both fans of the series and newcomers occupied for hours.
In May 2006, after the initial buzz of the "MegaMan Powered Up" PSP game died off, the fandom started to calm down and disappear. It was because of this drought that I wanted to remind people how awesome MegaMan was and how cute the Powered Up characters were! I figured I'd try my hand at another card game to reignite interest in the series and I really enjoyed them too. Even though the game was never completed I did end up with some nifty looking trading cards to play with!
In July of 2003 I decided that I wanted to create a new trading card game for the MegaMan Battle Network series of games. The existing TCG for the series - the "Megaman NT Warrior Trading Card Game" by Decipher - was visually attractive in its design but lacked quit a few of the concepts and ideas that made the Battle Network games fun to play in the first place. I took it upon myself to design and create a TCG more closely tied to the battle-style employed in the games.