Game Gallery July 2003 - July 2010

Over the years I've designed and planned a multitude of board games, card games, and video games. Very few of my projects ever leave the planning phase and none are fully finished. Even so, there are a few projects that I feel are worth showing off and I hope you enjoy them.

Pokémon Tiles D.I.Y Card Game MegaMan RPG Prototype January 2012 - (current project)

MegaMan RPG Prototype is a working prototype and early demo for a potential browser-based role-playing game using the characters from the MegaMan series and mechanics inspired by the Pokémon series. Choose your team of up to eight robots and defeat your opponent's in classic turn-based battles from your web-browser. As a prototype, this is an unfinished product, but updates are being made all the time and the project is constantly evolving.

Pokémon Tiles D.I.Y Card Game Pokémon Tiles D.I.Y Card Game June 2010 - July 2010

Pokémon Tiles is a D.I.Y. "Print & Play" card game. You can print out as many or as little of the tiles as you want and play with anywhere from 2-4 people. The game is takes heavy inspiration from dominoes and the classic board game "Scrabble", but I think it has enough of a unique Pokemon spin to keep both fans of the series and newcomers occupied for hours.

MegaMan Powered Up TCG MegaMan Powered Up Trading Card Game May 2006 - August 2006

In May 2006, after the initial buzz of the "MegaMan Powered Up" PSP game died off, the fandom started to calm down and disappear. It was because of this drought that I wanted to remind people how awesome MegaMan was and how cute the Powered Up characters were! I figured I'd try my hand at another card game to reignite interest in the series and I really enjoyed them too. Even though the game was never completed I did end up with some nifty looking trading cards to play with!

MegaMan.EXE Trading Card Game MegaMan.EXE Trading Card Game July 2003 - September 2003

In July of 2003 I decided that I wanted to create a new trading card game for the MegaMan Battle Network series of games. The existing TCG for the series - the "Megaman NT Warrior Trading Card Game" by Decipher - was visually attractive in its design but lacked quit a few of the concepts and ideas that made the Battle Network games fun to play in the first place. I took it upon myself to design and create a TCG more closely tied to the battle-style employed in the games.