This is some of the most disappointing news I’ve heard in a while – first Universe, now Legends 3. The MegaMan series is basically dead now, and that’s really sad. I’ve grown up with the blue bomber and followed him through all of his many adventures for so many years, and it’s depressing to see such an iconic character be snuffed out so abruptly and without any real reason. This whole situation feels similar to Nintendo’s treatment of the Mother/Earthbound franchise, and as a big fan of that too, it really stings to see two of my favourite franchises simply vanish because the IP holders no longer wish to support them but legally hold the only rights to use the characters, story, or universe.
The press release doesn’t shed any light on the actual reasons and points to the FAQ for more information, but then the FAQ’s answer to the question of “why” is “it’s in the press release” creating an endless loop of WTF. Does Capcom not realize how much bad PR this is going to create? After SO MUCH involvement from the community and all the contests and promotions and time spent designing characters and assets by the development team, it just seems insane to pull the plug without even letting the demo out. I feel so betrayed as a customer of Capcom, as a long-time supporter of the series even when it was at it’s lowest, and as someone who bought a 3DS full-well expecting to get my MegaMan Legends 3 on after 10 years of waiting for a sequel. It seems like such a ridiculously stupid move. And this is the second time they burned the same group of fans in one year – both times coddling and lying to us for months rather than just letting us know it was doomed.
Or maybe… it wasn’t a stupid move after all? Maybe MegaMan isn’t nearly as popular as the internet would have be believe and Capcom is simply making a defensive financial decision based on current 3DS sales and the vast amount of other 3DS projects getting cancelled lately. It really hurts to think that could be the reality, but it would make sense. The internet has a habit of making us feel bigger than we really are. On the net, an enthusiastic group of 100 fans seems gigantic and influential, but in reality those 100 fans are spread across several continents and in the grand scheme of the world gaming market, 100 isn’t a very large number. Maybe that’s what’s really going on here? Maybe I’ve just been living in a rose-coloured bubble for the last 20 years? Maybe MegaMan really doesn’t matter anymore…
I’d always felt that MegaMan was on of the most amazing franchises in gaming – not necessarily because every game was of the highest quality, but because the characters, universe and lore of the series was so interesting, unique, and so BIG that it was the perfect playground for fun and creative ideas. But I guess the possibilities that I envisioned for the series and what Capcom has actually made the MegaMan brand into in the last 10 years are two very different things. I realize that this specific cancellation might have been a result of Keiji Inafune leaving (despite their protests) but I feel like the franchise’s death was several years in the making – even while Inafune was around.
Who knows? Maybe someday a better company will buy MegaMan off their hands (crossing fingers) or maybe this’ll be the last time he’s ever mentioned again… I just know it’s a very sad day and I feel like crying a bit. :'(
R.I.P. MegaMan, You Will Be Missed